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Posted May 19, 2018
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Staying original in the genre of small but proud "bagels" where you travel around the procedurally generated world, fight, "pump out", gather resources and make difficult decisions, it becomes more difficult. They are as good as rabbits, and most resemble each other. And yet the Turkish studio Pera Games tried to be non-trivial. Having collected almost seventy thousand dollars on Kickstarter, she released her debut game, Overfall , where step-by-step land battles coexist with sea voyages, and drama with comedy.
It all starts with the fact that two of our heroes, a warrior and a cleric, come out of the portal, where they went once to save something, prevent it, not allow it, and so on. And they are surprised to find out that in fact, three hundred years have already passed. During this time the races inhabiting the world of Overfall had time to quarrel - elves, for example, are not at odds with intelligent animals, and dwarves are at war with goblins games http://www.friv5online.com/friv4school. And meanwhile from the same portal some sort of fouled Vikings begin to get out, who do not care about the local international situation - they just want to conquer and ruin everyone.
To confront them, our heroes need to enlist the support of one of the races, recruit another pair of fighters, "puff up", learn new skills and get more powerful weapons. Therefore, they shine into the ship and go to plow the global map in search of all of the above games http://www.friv5online.com/jogosfriv. Simultaneously, the conquering Vikings begin to prepare for their small victorious campaign - they first build a shipyard, then lower more and more powerful ships from it, take attacks on the nearest islands, hunt other ships and follow you. That is, you need to act quickly - when the ship moves along the map, time goes on constantly, and along with it the hour approaches when there will be nothing to save and no one.
The whole map is strewn with islands, on which live representatives of a particular race or two people at one time, for example people and elves or goblins and people. You land and immediately get involved in some event. For example, become a witness of the squabbles between the patrol of elves and a group of intelligent sharks, pigs and wolves. You can stand on someone's side, help in battle and get a reward plus to the reputation of this race games http://www.friv5online.com/juegosfriv. In addition, helping the suffering, you get scrap (it is here equated to the currency), food (goes to the treatment of heroes), or dust, which is spent both on improving abilities, and on speeding up the ship, when he tries to escape from his pursuers. Resources are also bought and exchanged in taverns, bazaars and merchant ships.
When a relationship with a race becomes friendly, you are allowed to enter its home territory, where the entrance was previously closed, and the main quest moves on. The world around here lives - or, at least, diligently pretends. Ships of different races are always somewhere in a hurry, they are being persecuted, fighting each other, robbing islands or, conversely, they are looking for a place for new settlements. Periodically, even the undead attacks, and now over some islands the smoke of fires is spreading games http://www.friv5online.com/fireboy-watergirl-ep-1.html Passing Overfall from the first time is almost impossible - the enemy is too strong and your capabilities are too limited. Therefore, to start a new game in which a set of islands and events is shuffled randomly, it will take more than once, not two or three. But with each new passage there are more variants of the party, that is, you in a sense become stronger.
Last time you helped some important magician or monk and unlocked these classes, and now at the start of a new game you can change the warrior to a monk, and the cleric to a wizard (or vice versa). Or you received a new weapon, a scroll that unlocks a fresh skill, swam to the ship of the guild warrior / cleric / sorcerer and "pumped" class skills there, visited the blacksmith and bought an "upgrade" for combat "skills". All this will pass to the next pass, allowing you to choose new equipment at the start, to shuffle the set of classes, combat abilities and passive bonuses in another way games http://www.friv2online.com/friv4school You develop and in a separate passage. Having reached a certain level of fame in the world, you can recruit for special runes of two partners (although they also need to be found and opened beforehand). And after especially important and complex battles, the character acquires new passive bonuses or, conversely, fines.
For example, my warrior, the only one who survived the battle, received the personal abilities of "Lonely Wolf" and "Champion" (gives immunity to the effects of fear and weakness), and the cleric after a hard battle with the corsairs earned "Fear of the Pirates", which automatically forces Her escape in horror, when the heroine receives critical damage from the pirates. And then we accidentally looked at some elven island, where the epidemic of the virus of Zik was raging. And both heroes earned a 50 percent chance of getting a fatal injury at the start of each next fight. That is, you change, then you change, but not always for the better games http://www.friv2online.com/br Such an abundance of all kinds of passive bonuses and penalties acting on the character, gives a special flavor and local turn-based battles. In general, everything is familiar there - the fighters walk around the cells, move in the first phase, use special skills in the second phase, and in the third directly inflict serious bodily harm with the help of various combat techniques, spells and strikes. Then these skills and attacks are recharged for a while.
But we constantly have to take into account that the characters are almost always under the influence of some "buffs" and "debuffs", previously received or newly acquired. And accordingly, almost all skills and attacks in combat can also impose additional effects or remove them - from this battle only become more interesting and more difficult games http://www.friv2online.com/uk However, all this with some reservations we have seen before, but what really gives Overfalla highlight, a personal face, so it's still texts and quests. The authors have prepared a lot of really interesting events, meetings and tasks that can be solved in different ways. We investigate the murders of noble dons or, for example, the cases of some incomprehensible insomnia that has swept the whole village, discuss music with a bard, drink with one elf in a tavern and assent to her that all men are bastards. And even participate in theatrical performances, periodically fighting in the course of the play. Particularly fond of the authors of the theme of interracial relationships - the human cubs here run away to live with monkeys, the orcs suffer and love the elf, and in some tavern one can hear a man arguing with a talking wolf.
And constantly the comedy adjoins the drama. On one island, you try to bring to life a girl who went insane after she had a terrible fire because of her, on the other - trying to find the right words and somehow reassure the woman who lost everything in the war. And after five minutes, sit in the jury of the beauty contest. Immediately - jokes about selfie and parody of "shop on the couch."
Most importantly, there are always several options for replicas and actions. Unsuccessfully selected words will lead to the fact that the same girl, crazy after the fire, will also burn the parents' house. Or, on the contrary, it can be done so that she is reconciled with her parents and her head.
Plus, each hero in some situations, there are their own "unique proposals". A warrior is ready to kill or intimidate, and the cleric, on the contrary, prefers peaceful and diplomatic methods. For example, during a competition between blondes and brunettes of elven origin, if you stand on the side of dark-haired girls, the soldier will offer to simply kill all competitors. But if you have a magician in the team, then he will offer to use a special magic - and blondes will get off only with mild fright, screams and panic.
Pera Games can be congratulated with an excellent debut. Overfall is not only fascinating, with a stylish picture and atmospheric music, "rogal" for survival, resource search and complex step-by-step fights. This is also, if you like, a very smart game that can both joke, and sad, and raise very serious questions. The answers to which you are looking for and offering yourself.
Pros: exciting turn-based battles; non-linear quests and events; a combination of humor and quite serious topics; free exploration of the world; an interesting role-playing system.
Cons: sometimes the role of the "random house" is too great. View All Music And Book Reviews By | View 's Profile
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